Jin, Ge, Purdue University Northwest, United States
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Vol 12, No 1: February 2018 - Emerging technologies in education
Evaluation of Game-Based Learning in Cybersecurity Education for High School Students
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Vol 14, No 1: February 2020 - Emerging technologies in education
Game based learning for safety and security education
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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Journal of Education and Learning (EduLearn)
ISSN: 2089-9823, e-ISSN 2302-9277
Published by Intelektual Pustaka Media Utama (IPMU) in collaboration with the Institute of Advanced Engineering and Science (IAES).