Sediyono, Eko, Doctoral Program of Computer Science, Universitas Kristen Satya Wacana, Salatiga, Indonesia
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Vol 18, No 1: February 2024 - Educational software & serious games
The role of gamification implementation in improving quality and intention in software engineering learning
Abstract PDF
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Journal of Education and Learning (EduLearn)
ISSN: 2089-9823, e-ISSN 2302-9277
Published by Intelektual Pustaka Media Utama (IPMU) in collaboration with the Institute of Advanced Engineering and Science (IAES).